wallstreethwa.blogg.se

Zuma revenge
Zuma revenge






Layout is largely identical to the final but moved and some parameters were edited. Not defined so the XML parameters are lost. Largely identical to boss1/boss1test4.dat but one pathpoint was removed, the first's Y offset was edited and some were altered. This version of the level uses oval paths. This version of the level uses diagonal paths. Identical to the original except the level version is 12. LevelArchive's levels_scott.xml file reveals a small portion of level display names and boss parameters. Pretty much a copy of Shark Den with both curves in one file, exact same layout. Pretty much a copy of Double Danger with both curves in one file, exact same layout. Pretty much a copy of Web Two Point Oh with both curves in one file, exact same layout. Pretty much a copy of Fossil Food with both curves in one file, exact same layout. The _hard variant is similar except most parameters are changed to make the level harder, including rarity of powerups.

zuma revenge

most likely the developers scrapped it for use of a separate level file to make it not use identical parameters of only one curve. The game cannot render two death areas from one curve file, making the second curve's skull texture not be drawn, and also be replaced with a tunnel. Pretty much a copy of Creeper Copse with both curves in one file, exact same layout.

zuma revenge

As of this game, the format for the levels was upgraded, granting the ability to add general level parameters. Get screenshots of these levels in the game, check if these values are correct.Ī portion of unused levels are present in the final game.








Zuma revenge